ClockLink Instructions
The following instructions
walk you through importing punches into TimeForce using the ClockLink
utility.
From
the Windows Start Menu, go to Programs | TimeForce and click on "ClockLink."
The main "ClockLink for TimeForce" screen opens.
If
the Remember Me option is not
enabled, enter your login information and click on the icon.
From
the row of drop-down menus at the top of the screen, click on "File"
and select Import Punches.
In
the File Name field, select the
punch packet that you would like to import into TimeForce. This file can
be selected either by putting your cursor in the field and manually typing
the appropriate path and file name, or by clicking on the icon and browsing to the desired punch packet file.
Note: When using the "Browse" option you must
change the selection in the Files
of type field from "Raw IQ1000 Files" to "Phone
Logs."
The
Options drop-down menu contains
the following options:
Send to TimeForce Immediately: With
this option selected, the imported punches will be sent to the TimeForce
database immediately after the import has completed.
Send to TimeForce Later: With this option
selected, the punch data will be imported into ClockLink, but will not
be sent to the TimeForce database.
Click
on the icon.
The punches are imported from the packet file and sent to the TimeForce
database (depending on your selection for step #5).
Sending Data to TimeForce
When the "Send to
TimeForce Later" option is selected during a punch import, the imported
data is added to the Downloads Needing
To Be Sent section of the main ClockLink screen. This section appears
directly below the displayed list of time clocks on the left-hand side
of the screen.
The packet is displayed
with the file name it was given when downloaded. For example, if you named
the punch packet "PhonePunches1.csv" when downloading it from
Phone Nexus, "PHONEPUNCHES1" appears in the
Downloads Needing To Be Sent section of the screen.
If you are using physical
time clocks, this data will be automatically sent to TimeForce the next
time a clock is downloaded and it's data is sent. You can also manually
send the packet to TimeForce by double-clicking on the packet in the list.
If there is more than one packet awaiting upload to TimeForce, clicking
on the Downloads Needing To Be Sent
header will send all
stored data to the TimeForce database.
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